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CueMaker 2000™
CueMaker 2000™ is the companion software to SCRIPTMAKER 2000™.
CueMaker 2000™ is a part of the FireOne™ digital firing system. CueMaker 2000™
automatically calculates all wiring, cues assignments, firing modules
quantities, field placements, and generates all reports.
CueMaker 2000™ is
so simple to use it understates the immense power of its automated features.
Seemingly simple, but logical, configuration and procedures streamline display
setup and reduce the amount of field work required for most displays.
CueMaker's default configuration assigns a separate firing module to each
physical "position" in the design of the display. Since these "positions" are
physical locations in the field, this simple step dramatically reduces long
wiring runs.
Within each "position" or physical field location, the pyrotechnic products are
assigned in size order i.e. all 3" shells first, then 4" shells, then 5", etc.
Within each size, the same product types are grouped next to each other. This
greatly reduces setup time as the same size mortar tubes are side-by-side.
Electric match wires seldom require lengthening with this process. This also
simplifies the "pick-list" to take shells from the magazine to the field.
Menu Selection
New - Creates new fire file from choreography sessions in ScriptMaker 2000™
Open - Open existing fire file for manipulation, changes or review.
Assignment Options - Provides cue and firing module assignments by selectable criteria (1) by
Size - which is the default (2) by Launch Time (3) by Effect, or several other
criteria.
Tools - Set number of cues per rail (slat)
File - Create file
for transferring fire files between computers.
Channel Selection

The default assignment of firing modules allows them to be
connected to any of the eight available outputs, "channels", of the Master Module.
This default is defined as "Any".
The eight output "channels" support a host of advanced firing configuration
features. Additionally, each output "channel" is a physically independent power
and data source that provides a high degree of redundancy for connecting a large
number of firing modules for complex displays.
To set a firing module to a
specific "channel" just drag the icon "box", for the particular module, to the
desired channel.
Firing Module Assignments

When a ScriptMaker file (xxx.scr) is imported into CueMaker 2000™, the
wiring for all of the firing modules and cues are automatically assigned. When
all the cues for a given module are assigned to product (shells) to be wired,
the boxes are displayed with closed tops. When all cues on a given module are
not assigned the box is shown with an open top, indicating that some of the cues
are still available.
In the default mode, "Any", up to 99 firing modules may
be assigned. Each module has 32 possible cues to utilize so there are a total
possible cues of 3,168. Each cue can fire up to ten electric matches in parallel
for a total of 31,680 electric matches.
In the "channelized" mode of assigment
each firing module is assigned to a specific channel which provides a maximum of
792 possible firing modules. With 32 cues per module a total of 25,344 cues are
available. Each cue can fire up to ten electric matches, in parallel, for a
total of 253,440 electric matches.
CueMaker 2000™ provides flexibility for the FireOne™ System to handle extremely
large fireworks displays.
Cue Assignments

Highlighting any firing module in the Firing Module Assignment area will
display a listing of product that is assigned to each cue for the selected
module.
Specific information relating to an individual cue is displayed such as
launch time, location, etc.
Reports
A comprehensive set of reports is
available from the menu providing information on all aspects of the display.
Rail/Cue Report - This report prints out, on a single page, all product
assigned to a specific rail and firing module. This report is extremely useful
in physically setting up the display in the field and in packing product at the
plant.
Break-Time Report - This report prints out, in time order, when the
product will display in the sky.
Launch-Time Report - This report prints out,
in time order, when the product will fire (in order to display correctly in the
sky). Multiple, simultaneous shells are grouped for easy identification.
Position Report - This report provides a printout of all the product used in a
program by physical location, i.e., Center, Right, Left, Fronts. This is useful
for field setup.
Totals Report - This report lists the total number of each
type of product used in a program, sorted by size, and provides a total cost by
product type for the overall fireworks display.
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FireOne, Pyrotechnics Management, Inc. © 2005-2006 All Rights Reserved
863 Benner Pike, Suite 100, State College, PA 16801 | (814) 238-5334 | info@fireone.com
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